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WIP Excalibur

creating a scene of Excalibur
Modeling in Blender for general object and plant factory for tree (to do)
Texturing and object rendering with substance tool
Final rendering in cinematic in Unreal engine 4

WIP Excalibur

Excalibur low poly model

Excalibur low poly model

Low poly rock Iray rendering, in substance designer

Low poly rock Iray rendering, in substance designer

Low poly sword Iray rendering, in substance painter

Low poly sword Iray rendering, in substance painter

low poly rock

low poly rock

High ploy rock

High ploy rock

Substance graph of rock Texture

Substance graph of rock Texture

Rock Textures (Base color, Roughness, normal, Occlusion)

Rock Textures (Base color, Roughness, normal, Occlusion)

Low poly Sword

Low poly Sword

Low poly sword handle

Low poly sword handle

High poly sword handle

High poly sword handle

Sword Textures (Base color, Roughness, normal, Occlusion)

Sword Textures (Base color, Roughness, normal, Occlusion)